Working for yourself is, for many of us, the design ‘promised land’. No boss breathing down your neck, freedom to come and go and the potential to make a much more money have all danced like sugarplum fairies through our heads as we thanklessly slog through yet another late night working for ‘the man’.
Dreams aside, what does the reality look like? And are you ready for that next step? Donning the ‘self-employed’ cap requires taking on many roles, not all of them fun and also involves a fair amount of risk and planning. Here are a few things you need to consider before making the break:




Spanish designer Genis Carreras has developed a minimalist series of posters depicting various philosophical theories. (via Grain Edit)

Fatimah Kabba, a NY based designer and recent graduate from the School of Visual Arts launched a KickStarter campaign to bring the cut-throat business of ‘pitching’ to our homes through a new board game called The Pitch: The Game of Graphic Design.



The Manual is a gorgeously crafted new graphic arts journal featuring artists and writers such as Simon Collison, Frank Chimero, Liz Danzico, Dan Rubin, Jon Tan, and the Web Standardistas.
A new, beautifully crafted journal that takes a fresh look, in print, at design on the web.
Short Discovery video showing how some books are assembled and bound. See more archive videos about book assembly here.